Stardew Valley Calculator

Stardew Valley · Updated 2026-10-08

Taro Root Profit Calculator — Stardew Valley

Taro Root
Planting seed
Taro Root at harvest
Ready to harvest

Calculate taro root profit for summer: 10-day growth, replanting, 100g normal sale price and 0g seed assumption.

Selected cropTaro Root27 growing days · 2 harvests · Fixed-quality yield
Net profit
200g
Profit / day
7.41g
Total ROI
—
Daily ROI
—
Harvest dates, costs & sale details ↓

Plan your planting

Season
Crop
Growing area, replanting & sale route

Plant summer 1. 27 growth days; crops only survive their valid seasons. Planting day is not a growth day.

Sale route
Quality, skills & food
Quality mode
Quality of first item
Farming food buff
Fertilizer
Profession
Seed sources, budget & costs

Choose available sources; budget caps the initial planting, not reinvestment. Crafted/found/bartered seeds are zero cash cost, not unlimited stock.

Machines, aging & seed recovery
Aging quality (Keg products)

Queues include machine and cask time. Zero means enough parallel machines, never instant goods. In-progress products stay inventory, not sales. Seed recovery assumes separate Seed Makers can finish the reserved inputs that day; results are an expected seed-yield scenario.

Help & formulasUpdates

Taro Root profit

20 crops

27 growing days · 2 harvests. Daily averages use 27 days; daily ROI uses 27 days. Buy fertilizer once per planted tile and seeds for each planting batch.

1 / 1 planted tiles · Found / crafted / barter · 10 days to mature

Seed costs
0g
Fertilizer costs
0g
Raw sales
200g
Completed goods
0g
Total sales
200g
Expected / sampled items
2

ROI is undefined because the selected cash costs are zero. Enable costs to compare returns.

Quality & yield breakdown
Expected / fixed-quality scenario — extra crop items are normal quality; wild Gatherer copies retain forage quality.
QualityFirst-item chanceHarvestedRaw sold
Normal100%22
Silver0%00
Gold0%00
Iridium0%00

0 produce reserved for seed recovery.

Real harvest calendar (2)

Summer 11 · Summer 21

HarvestItemsSeed reserve
Summer 1110
Summer 2110
Compare sale routes for Taro Root

Same planting and machine-count assumptions for each alternative, not six routes running at once. Unsupported products use the selected raw fallback.

RouteNet profitCompleted salesFuture stock
200g200g0g
450g450g0g
500g500g0g
80g80g0g
200g200g0g
200g200g0g

Assumes non-irrigated soil and 0g cash acquisition. Water-adjacent acceleration and barter opportunity cost are not included. Taro Root requires new seeds after each harvest when you replant.

Profit display
Sort by
Daily ROI period

Profit & cost chart

Highest return first. Tap a crop or use Tab and Enter to select it. Green is profit; red is loss. Bars use the largest profit as their scale; larger losses are capped and show the full amount. Seed and fertilizer costs are listed separately, not deducted twice.

Details ›
Details ›
Taro Root2 harvestsTotal profit200g

Taro Root: crop & seed facts

Season
summer
First harvest
10 watered days
Regrowth
Replant after harvest
Normal sell price
100g / item
Seed cost
0g · Island Trader / found tubers
Items / harvest
1

Assumes non-irrigated soil and 0g cash acquisition. Water-adjacent acceleration and barter opportunity cost are not included.

Taro Root requires new seeds after each harvest when you replant.

In a 27-day growing window, one tile gives 2 harvests and 200g revenue. Deducting 0g in seeds leaves 200g net profit, or 7.41g per growth day. This example uses normal quality, no profession, no fertilizer cost and immediate replanting.

Compiled from in-game information, official patch notes and community resources, checked against the current version. sv-1.6-facts-20261008 · Checked 2026-10-08

Growth acceleration & last planting day

Outdoors, planting by the last viable day allows a harvest on day 28. A crop taking a full season needs a longer window. Season-free areas do not have a seasonal planting deadline. Repeat-harvest intervals stay unchanged.

Growth bonusDays to matureLast planting day
0%1018
10%919
20%820
25%721
33%622
35%622
43%523

What this calculator includes

  • Water daily and harvest as soon as crops are ready.
  • Compare crop sales and finished processed goods after seed and fertilizer costs.
  • Choose a quality and profession; bonus yields are labelled.
  • Use cross-season for legal outdoor carryover, or Greenhouse / Island for season-free plans.
Calculation formulas · Data version & notes

Other crops in the same season

Related calculators