Stardew Valley · Updated 2026-10-08
Potato Profit Calculator — Stardew Valley

Calculate potato profit for spring: 6-day growth, replanting, 80g normal sale price and 50g seed assumption.
- Net profit
- 200g
- Profit / day
- 7.41g
- Total ROI
- 100%
- Daily ROI
- 3.7%
Plan your planting
Potato profit
16 crops27 growing days · 4 harvests. Daily averages use 27 days; daily ROI uses 27 days. Buy fertilizer once per planted tile and seeds for each planting batch.
1 / 1 planted tiles · Pierre's · 6 days to mature
- Seed costs
- 200g
- Fertilizer costs
- 0g
- Raw sales
- 400g
- Completed goods
- 0g
- Total sales
- 400g
- Expected / sampled items
- 5
Standard Potato Seeds shop price. Potato requires new seeds after each harvest when you replant. Profit uses an expected 0.25 extra normal-quality potatoes per harvest, not a guaranteed bonus.
Profit & cost chart
Highest return first. Tap a crop or use Tab and Enter to select it. Green is profit; red is loss. Bars use the largest profit as their scale; larger losses are capped and show the full amount. Seed and fertilizer costs are listed separately, not deducted twice.
Potato: crop & seed facts
- Season
- spring
- First harvest
- 6 watered days
- Regrowth
- Replant after harvest
- Normal sell price
- 80g / item
- Seed cost
- 50g · Pierre's
- Items / harvest
- 1 + 0.25 expected bonus
Standard Potato Seeds shop price.
Potato requires new seeds after each harvest when you replant. Profit uses an expected 0.25 extra normal-quality potatoes per harvest, not a guaranteed bonus.
In a 27-day growing window, one tile gives 4 harvests and 400g revenue. Deducting 200g in seeds leaves 200g net profit, or 7.41g per growth day. This example uses normal quality, no profession, no fertilizer cost and immediate replanting.
Compiled from in-game information, official patch notes and community resources, checked against the current version. sv-1.6-facts-20261008 · Checked 2026-10-08
Growth acceleration & last planting day
Outdoors, planting by the last viable day allows a harvest on day 28. A crop taking a full season needs a longer window. Season-free areas do not have a seasonal planting deadline. Repeat-harvest intervals stay unchanged.
| Growth bonus | Days to mature | Last planting day |
|---|---|---|
| 0% | 6 | 22 |
| 10% | 5 | 23 |
| 20% | 4 | 24 |
| 25% | 4 | 24 |
| 33% | 4 | 24 |
| 35% | 3 | 25 |
| 43% | 3 | 25 |
What this calculator includes
- Water daily and harvest as soon as crops are ready.
- Compare crop sales and finished processed goods after seed and fertilizer costs.
- Choose a quality and profession; bonus yields are labelled.
- Use cross-season for legal outdoor carryover, or Greenhouse / Island for season-free plans.
Other crops in the same season
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