Stardew Valley Calculator

Stardew Valley · Updated 2026-10-08

Sunflower Profit Calculator — Stardew Valley

Sunflower
Planting seed
Sunflower at harvest
Ready to harvest

Calculate sunflower profit for summer/fall: 8-day growth, replanting, 80g normal sale price and 125g seed assumption.

Selected cropSunflower27 growing days · 3 harvests · Fixed-quality yield
Net profit
-135g
Profit / day
-5g
Total ROI
-36%
Daily ROI
-1.33%
Harvest dates, costs & sale details ↓

Plan your planting

Season
Crop
Growing area, replanting & sale route

Plant summer 1. 27 growth days; crops only survive their valid seasons. Planting day is not a growth day.

Sale route
Quality, skills & food
Quality mode
Quality of first item
Farming food buff
Fertilizer
Profession
Seed sources, budget & costs

Choose available sources; budget caps the initial planting, not reinvestment. Crafted/found/bartered seeds are zero cash cost, not unlimited stock.

Machines, aging & seed recovery
Aging quality (Keg products)

Queues include machine and cask time. Zero means enough parallel machines, never instant goods. In-progress products stay inventory, not sales. Seed recovery assumes separate Seed Makers can finish the reserved inputs that day; results are an expected seed-yield scenario.

Help & formulasUpdates

Sunflower profit

20 crops

27 growing days · 3 harvests. Daily averages use 27 days; daily ROI uses 27 days. Buy fertilizer once per planted tile and seeds for each planting batch.

1 / 1 planted tiles · JojaMart · 8 days to mature

Seed costs
375g
Fertilizer costs
0g
Raw sales
240g
Completed goods
0g
Total sales
240g
Expected / sampled items
3

Selected cash costs exceed sales completed within this window. In-progress goods are not counted as income.

Quality & yield breakdown
Expected / fixed-quality scenario — extra crop items are normal quality; wild Gatherer copies retain forage quality.
QualityFirst-item chanceHarvestedRaw sold
Normal100%33
Silver0%00
Gold0%00
Iridium0%00

0 produce reserved for seed recovery.

Real harvest calendar (3)

Summer 9 · Summer 17 · Summer 25

HarvestItemsSeed reserve
Summer 910
Summer 1710
Summer 2510
Compare sale routes for Sunflower

Same planting and machine-count assumptions for each alternative, not six routes running at once. Unsupported products use the selected raw fallback.

RouteNet profitCompleted salesFuture stock
-135g240g0g
-135g240g0g
-135g240g0g
-255g120g0g
-135g240g0g
-135g240g0g

Uses the lower 125g Joja seed price, not the 200g Pierre price. Returned seeds are not credited. Sunflower requires new seeds after each harvest when you replant.

Profit display
Sort by
Daily ROI period

Profit & cost chart

Highest return first. Tap a crop or use Tab and Enter to select it. Green is profit; red is loss. Bars use the largest profit as their scale; larger losses are capped and show the full amount. Seed and fertilizer costs are listed separately, not deducted twice.

Details ›
Details ›
Sunflower3 harvestsTotal profit-135g

Sunflower: crop & seed facts

Season
summer / fall
First harvest
8 watered days
Regrowth
Replant after harvest
Normal sell price
80g / item
Seed cost
125g · JojaMart
Items / harvest
1

Uses the lower 125g Joja seed price, not the 200g Pierre price. Returned seeds are not credited.

Sunflower requires new seeds after each harvest when you replant.

In a 27-day growing window, one tile gives 3 harvests and 240g revenue. Deducting 375g in seeds leaves -135g net profit, or -5g per growth day. This example uses normal quality, no profession, no fertilizer cost and immediate replanting.

Compiled from in-game information, official patch notes and community resources, checked against the current version. sv-1.6-facts-20261008 · Checked 2026-10-08

Growth acceleration & last planting day

Outdoors, planting by the last viable day allows a harvest on day 28. A crop taking a full season needs a longer window. Season-free areas do not have a seasonal planting deadline. Repeat-harvest intervals stay unchanged.

Growth bonusDays to matureLast planting day
0%820
10%721
20%622
25%622
33%523
35%523
43%424

What this calculator includes

  • Water daily and harvest as soon as crops are ready.
  • Compare crop sales and finished processed goods after seed and fertilizer costs.
  • Choose a quality and profession; bonus yields are labelled.
  • Use cross-season for legal outdoor carryover, or Greenhouse / Island for season-free plans.
Calculation formulas · Data version & notes

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